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ABOUT ME
GAVIN LIM
ASPIRING GAME DEVELOPER / PRODUCER
I am a game developer who is committed to creating deeply engaging game experiences that many would enjoy seeing.
I graduated from Singapore Polytechnic in 2017 with a Diploma in Games Design and Development.
I had the honor of working on Skull and Bones, Ubisoft Singapore's first AAA game title as a
Quality Assurance Intern and Quality Assurance Assistant.
Enjoy some photos of me.
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