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ABOUT ME

GAVIN LIM

ASPIRING GAME DEVELOPER / PRODUCER

I am a game developer who is committed to creating deeply engaging game experiences that many would enjoy seeing.

I graduated from Singapore Polytechnic in 2017 with a Diploma in Games Design and Development.

I had the honor of working on Skull and Bones, Ubisoft Singapore's first AAA game title as a

Quality Assurance Intern and Quality Assurance Assistant.

Enjoy some photos of me.

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